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in my opinion, Innovation is influenced by technologies, mandates, consumer expectations, and societal changes. One of my passions is filmmaking. A major role is also played by business forces here. Technology, consumer demand, and so on are affected by the company. In addition to the usual market forces, other factors may play an important role, such as audience tastes and consumers’ evolving behavior. A better forum for showcasing films and audiovisual content could turn all of these forces into opportunities. I would like to suggest an innovation project for VR films: a specialized streaming platform. OTT platforms and apps are available for standard films and video material, but VR films do not have a dedicated app or OTT platform. This will fill the void and set a new trend in audiovisual entertainment.

https://business.comcast.com/community/browse-all/details/the-impact-of-technology-in-the-film-industry

 

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